Project Ethos: A game design review of the new extraction shooter
Project Ethos is a new extraction shooter released by 31st Union. With a mix of fast twitch shooting and clever new takes on the...
Narrative Design Tips from Guayota - Game Review
1. Embrace Cultural and Historical Settings: Guayota is set in the Canary Islands and draws heavily from the region’s myths and history....
Unboxing "The Dark Council" Jubensha murder mystery game
I think it's critical for writers to immerse themselves in as many other literary forms as possible. Seeing how stories are told in group...
Jubensha--what I've learned so far.
Jubensha (剧本杀) is a new way of engaging with storytelling experiences. Let's learn together.
Editing Insights from: Tomoe Cliffs of Despair
Let's dive into the world of Tomoe and explore the insights and learnings from this viewer submitted short story. The video of the edit...
Crafting Effective Characters: Conveying Fears through Visual Cues
📝 As storytellers, it's important to subtly depict the fears of our main characters or antagonists. By showcasing what they are running...
My top 5 writing book recommendations (and why)
So there are a LOT of books about writing out there, and I mean a WHOLE LOT! I figured I'd simplify and break some of the books I've...
One of the most handy Game Design Tips I've learned
After reading The Art of Game Design: Book of Lenses. One of my favorite "lenses" that Jesse Schell shared involved using the lens of...
How to add narrative to an idle game's design
So, this is more of a share than a true post, but I recently reviewed the light idle game "Fidget Spinner RPG" by Bryce Summer. I did a...
Who needs showing when you can tell well?
Hopefully you've been spending a lot of time washing your hands and staying at home, so to make that sequestered time a little more fun,...