Final Boss Editing

Stakes

Stakes are what a character stands to gain or lose if a scene or a story goes against them — the reason a reader has any investment in the outcome.

The scene that is competently written and still dead is usually a stakes problem. Write a breakup where neither character minds whether they break up, and nobody in the audience minds either — the craft is intact and there is nothing riding on it.

The most useful diagnostic here comes from the screenwriting site Scriptshadow: when a scene falls flat, there are four levers to try, and they are stakes, resistance, urgency and emotion. Can any of them be raised? Stakes is what is at risk. Resistance is how hard the other character makes it — one person who wants to talk and one who does not will carry a scene on its own. Urgency is why it has to be settled now. Emotion is what the outcome costs the person it lands on.

Stakes also need declaring early. A reveal that withholds a foundation piece of the book — the goal, the risk, the deadline — does not build mystery, it removes the reader's reason to care during the pages before it.

The compounding version is stronger than the static one: each failure should close a door, so that the mistake made in chapter four is why the option in chapter nine no longer exists.

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